#ifndef WARSAVED_H
#define WARSAVED_H

#include "shue.h"

class WarSavedGame
{
	public:
		enum Constants { MAXCARDS = 5 };

		int32		bet;
		int32		numDealerCards;
		uint8		dealerCards[MAXCARDS];
		int32		numPlayerCards;
		uint8		playerCards[MAXCARDS];
		ShueSave	shue;
};

#endif
